Components

Component
Description
ID

Scene****

The root object of any model. Provides layouts and basic camera settings.

data.scene

Abstract hotspot – lists all specific hotspot types.

hotspots.*

Animation Hotspot

Triggers an animation setup in the model.

hotspots.

animation

Annotation Hotspot

Zooms in on this object, when triggered.

hotspots.

annotation

Ego Hotspot

Activates a first-person view at the position of this object.

hotspots.ego

Event Trigger

Triggers a generic interaction. Mappable in Vuframe® Studio. Can also act as a proxy and forward events to other hotspots.

hotspots.event

Camera Pivot

Defines a sub-area of the model with it's own orbital camera settings. Example: zoom in on a specific portion of a machine.

views.orbital

Linked Tour

A texture which can be mapped in Vuframe® Studio.

Use this to create placeholders or configurable models.

slots.

external_texture

External Material

External Object

Billboard

Billboard object orients to camera. Always.

object.look_at_camera

Ambient Occlusion

Realtime indirect shadows.

effects.

ambient_occlusion

Dual Axis Interaction

Blend 2 animations and play them based on user input on X/Y display axis, example: VUFRAME® Robot.

interactions.

animate.

blended_dual_axis

Animated Part

Animated part in an explosion animation.

interactions.

animate.

explosion

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