Models
CAD / 3D files are converted into Aura™ 3D Models – see the below specification on how an Aura™ model is structured.
Components
Any Aura™ 3D model consists of these parts:
Assets
BOM file
Mesh
Textures
Lightmaps
Meta Information
model.json – inventory of model components, like object tree and material list
scene.json – inventory of interactive scene components, see here: Framework » Components
meta.json – see here: Metadata
manifest.json – A list of all assets used in the model (Textures, Meshes, Cubemaps, Animations) with meta-data
stats.json – quick overview of model metadata
model.json - Model Inventory
scene.json - Scene Inventory
Example
stats.json
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